The Flowfield Unity
Shop
Links
Archives
Extras
Info
Temporal cruelty
September 13th, 2007

Temporal cruelty

Deadlines are great motivators, especially when those setting them take the ‘dead’ bit literally.

  • Digg
  • del.icio.us
  • Reddit
  • StumbleUpon
  • Technorati
  • Facebook
  • blogmarks
  • Bumpzee
  • E-mail this story to a friend!
  • Fark
  • feedmelinks
  • Furl
  • Google
  • Propeller
  • YahooMyWeb

4 Comments

  1. Ben Identicon Icon Ben on 13.09.2007 at 16:30 (Reply)

    I wish this were true.
    It would be nice to get back lost time, even if it was intent on eating your brains.

  2. Seraphine Identicon Icon Seraphine on 14.09.2007 at 08:27 (Reply)

    So by proxy, time also kills?

  3. justine Identicon Icon justine on 15.09.2007 at 01:27 (Reply)

    well surely thats ok? although you cant kill zombies, the time you just killed isnt going to come back (unless you want to get into a linear time debate) so there shouldnt be any zombie-time to worry me. at least for the time being. which, by making this comment, i just killed. but i dont need to worry about it, right? because it wont come back so there shouldnt be any zombie-time to worry me. at least for the time being.

  4. Adam Identicon Icon Adam on 15.09.2007 at 05:14 (Reply)

    Seraphine, time always kills, it’s the one thing we really don’t have a cure for.

    Justine, you’re in dager of wrapping yourself up in a zombie-time-paradox, sort of like Quantum Leap, but with zombies.

Leave a comment