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	<title>The Flowfield Unity &#187; puzzle</title>
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		<title>Spy games</title>
		<link>http://theflowfieldunity.com/2008/04/14/spy-games/</link>
		<comments>http://theflowfieldunity.com/2008/04/14/spy-games/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 20:13:07 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
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		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://theflowfieldunity.com/?p=347</guid>
		<description><![CDATA[<p><a href="http://theflowfieldunity.com/2008/04/14/spy-games/"><img src="http://theflowfieldunity.com/comics/2008-04-14.jpg" border="0" alt="Comic" /></a></p>I still find invisible ink entertaining. Similarly secret codes and hidden messages – especially intentionally hidden ones. I also have a particular fondness for the word &#8216;cipher&#8216;. Just so you know. There are no hints or hidden messages in this post&#8230; that would be going too far, John Nash far. Feel free to do this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://theflowfieldunity.com/2008/04/14/spy-games/"><img src="http://theflowfieldunity.com/comics/2008-04-14.jpg" border="0" alt="Comic" /></a></p><p>I still find invisible ink entertaining. Similarly secret codes and hidden messages – <a href="http://www.bastwood.com/aphex.php">especially intentionally hidden ones</a>.</p>
<p>I also have a particular fondness for the word &#8216;<a href="http://en.wikipedia.org/wiki/Cipher">cipher</a>&#8216;.</p>
<p>Just so you know. There are no hints or hidden messages in this post&#8230; that would be going too far, <a href="http://en.wikipedia.org/wiki/John_Forbes_Nash">John Nash</a> far.</p>
<p>Feel free to do this as a solo or group effort.</p>
<p>So, tell me what the answer is&#8230;</p>
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